登录流程已全部重构
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239
lib/l10n/app_localizations.dart
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239
lib/l10n/app_localizations.dart
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import 'dart:async';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_localizations/flutter_localizations.dart';
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import 'package:intl/intl.dart' as intl;
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import 'app_localizations_en.dart';
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import 'app_localizations_zh.dart';
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// ignore_for_file: type=lint
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/// Callers can lookup localized strings with an instance of AppLocalizations
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/// returned by `AppLocalizations.of(context)`.
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///
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/// Applications need to include `AppLocalizations.delegate()` in their app's
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/// `localizationDelegates` list, and the locales they support in the app's
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/// `supportedLocales` list. For example:
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///
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/// ```dart
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/// import 'l10n/app_localizations.dart';
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///
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/// return MaterialApp(
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/// localizationsDelegates: AppLocalizations.localizationsDelegates,
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/// supportedLocales: AppLocalizations.supportedLocales,
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/// home: MyApplicationHome(),
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/// );
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/// ```
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///
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/// ## Update pubspec.yaml
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///
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/// Please make sure to update your pubspec.yaml to include the following
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/// packages:
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///
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/// ```yaml
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/// dependencies:
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/// # Internationalization support.
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/// flutter_localizations:
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/// sdk: flutter
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/// intl: any # Use the pinned version from flutter_localizations
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///
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/// # Rest of dependencies
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/// ```
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///
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/// ## iOS Applications
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///
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/// iOS applications define key application metadata, including supported
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/// locales, in an Info.plist file that is built into the application bundle.
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/// To configure the locales supported by your app, you’ll need to edit this
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/// file.
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///
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/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file.
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/// Then, in the Project Navigator, open the Info.plist file under the Runner
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/// project’s Runner folder.
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///
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/// Next, select the Information Property List item, select Add Item from the
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/// Editor menu, then select Localizations from the pop-up menu.
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///
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/// Select and expand the newly-created Localizations item then, for each
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/// locale your application supports, add a new item and select the locale
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/// you wish to add from the pop-up menu in the Value field. This list should
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/// be consistent with the languages listed in the AppLocalizations.supportedLocales
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/// property.
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abstract class AppLocalizations {
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AppLocalizations(String locale)
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: localeName = intl.Intl.canonicalizedLocale(locale.toString());
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final String localeName;
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static AppLocalizations? of(BuildContext context) {
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return Localizations.of<AppLocalizations>(context, AppLocalizations);
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}
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static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate();
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/// A list of this localizations delegate along with the default localizations
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/// delegates.
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///
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/// Returns a list of localizations delegates containing this delegate along with
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/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
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/// and GlobalWidgetsLocalizations.delegate.
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///
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/// Additional delegates can be added by appending to this list in
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/// MaterialApp. This list does not have to be used at all if a custom list
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/// of delegates is preferred or required.
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static const List<LocalizationsDelegate<dynamic>> localizationsDelegates =
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<LocalizationsDelegate<dynamic>>[
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delegate,
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GlobalMaterialLocalizations.delegate,
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GlobalCupertinoLocalizations.delegate,
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GlobalWidgetsLocalizations.delegate,
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];
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/// A list of this localizations delegate's supported locales.
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static const List<Locale> supportedLocales = <Locale>[
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Locale('en'),
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Locale('zh'),
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];
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/// No description provided for @welcome_title.
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///
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/// In zh, this message translates to:
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/// **'成分一目了然'**
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String get welcome_title;
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/// No description provided for @welcome_desc.
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///
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/// In zh, this message translates to:
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/// **'自动识别食物成分,营养与风险一手掌握'**
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String get welcome_desc;
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/// No description provided for @welcome_button_text.
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///
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/// In zh, this message translates to:
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/// **'开始使用'**
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String get welcome_button_text;
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/// No description provided for @login_title.
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///
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/// In zh, this message translates to:
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/// **'欢迎来到FoodCura'**
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String get login_title;
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/// No description provided for @login_email_hint.
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///
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/// In zh, this message translates to:
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/// **'请输入邮箱'**
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String get login_email_hint;
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/// No description provided for @login_password_hint.
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///
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/// In zh, this message translates to:
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/// **'请输入密码'**
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String get login_password_hint;
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/// No description provided for @login_button.
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///
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/// In zh, this message translates to:
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/// **'登录'**
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String get login_button;
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/// No description provided for @login_tip_start.
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///
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/// In zh, this message translates to:
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/// **'注册或登录即表示您了解并同意'**
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String get login_tip_start;
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/// No description provided for @login_privacy.
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///
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/// In zh, this message translates to:
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/// **'隐私协议'**
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String get login_privacy;
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/// No description provided for @login_terms.
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///
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/// In zh, this message translates to:
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/// **'服务条款'**
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String get login_terms;
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/// No description provided for @login_and.
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///
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/// In zh, this message translates to:
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/// **'和'**
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String get login_and;
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/// No description provided for @login_other_login.
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///
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/// In zh, this message translates to:
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/// **'其他登录方式'**
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String get login_other_login;
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/// No description provided for @login_error_text.
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///
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/// In zh, this message translates to:
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/// **'登录失败'**
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String get login_error_text;
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/// No description provided for @code_title.
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///
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/// In zh, this message translates to:
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/// **'输入验证码'**
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String get code_title;
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/// No description provided for @code_tip.
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///
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/// In zh, this message translates to:
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/// **'验证码已发送至'**
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String get code_tip;
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/// No description provided for @code_send_code.
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///
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/// In zh, this message translates to:
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/// **'重新发送'**
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String get code_send_code;
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/// No description provided for @code_success.
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///
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/// In zh, this message translates to:
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/// **'发送成功'**
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String get code_success;
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/// No description provided for @code_error.
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///
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/// In zh, this message translates to:
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/// **'验证失败'**
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String get code_error;
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}
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class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> {
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const _AppLocalizationsDelegate();
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@override
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Future<AppLocalizations> load(Locale locale) {
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return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
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}
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@override
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bool isSupported(Locale locale) => <String>['en', 'zh'].contains(locale.languageCode);
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@override
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bool shouldReload(_AppLocalizationsDelegate old) => false;
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}
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AppLocalizations lookupAppLocalizations(Locale locale) {
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// Lookup logic when only language code is specified.
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switch (locale.languageCode) {
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case 'en':
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return AppLocalizationsEn();
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case 'zh':
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return AppLocalizationsZh();
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}
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throw FlutterError(
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'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
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'an issue with the localizations generation tool. Please file an issue '
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'on GitHub with a reproducible sample app and the gen-l10n configuration '
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'that was used.',
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);
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}
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