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food_health_flutter/lib/l10n/app_localizations.dart
2025-09-23 11:47:29 +08:00

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import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter/widgets.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:intl/intl.dart' as intl;
import 'app_localizations_en.dart';
import 'app_localizations_zh.dart';
// ignore_for_file: type=lint
/// Callers can lookup localized strings with an instance of AppLocalizations
/// returned by `AppLocalizations.of(context)`.
///
/// Applications need to include `AppLocalizations.delegate()` in their app's
/// `localizationDelegates` list, and the locales they support in the app's
/// `supportedLocales` list. For example:
///
/// ```dart
/// import 'l10n/app_localizations.dart';
///
/// return MaterialApp(
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
/// supportedLocales: AppLocalizations.supportedLocales,
/// home: MyApplicationHome(),
/// );
/// ```
///
/// ## Update pubspec.yaml
///
/// Please make sure to update your pubspec.yaml to include the following
/// packages:
///
/// ```yaml
/// dependencies:
/// # Internationalization support.
/// flutter_localizations:
/// sdk: flutter
/// intl: any # Use the pinned version from flutter_localizations
///
/// # Rest of dependencies
/// ```
///
/// ## iOS Applications
///
/// iOS applications define key application metadata, including supported
/// locales, in an Info.plist file that is built into the application bundle.
/// To configure the locales supported by your app, youll need to edit this
/// file.
///
/// First, open your projects ios/Runner.xcworkspace Xcode workspace file.
/// Then, in the Project Navigator, open the Info.plist file under the Runner
/// projects Runner folder.
///
/// Next, select the Information Property List item, select Add Item from the
/// Editor menu, then select Localizations from the pop-up menu.
///
/// Select and expand the newly-created Localizations item then, for each
/// locale your application supports, add a new item and select the locale
/// you wish to add from the pop-up menu in the Value field. This list should
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
/// property.
abstract class AppLocalizations {
AppLocalizations(String locale)
: localeName = intl.Intl.canonicalizedLocale(locale.toString());
final String localeName;
static AppLocalizations? of(BuildContext context) {
return Localizations.of<AppLocalizations>(context, AppLocalizations);
}
static const LocalizationsDelegate<AppLocalizations> delegate = _AppLocalizationsDelegate();
/// A list of this localizations delegate along with the default localizations
/// delegates.
///
/// Returns a list of localizations delegates containing this delegate along with
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
/// and GlobalWidgetsLocalizations.delegate.
///
/// Additional delegates can be added by appending to this list in
/// MaterialApp. This list does not have to be used at all if a custom list
/// of delegates is preferred or required.
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates =
<LocalizationsDelegate<dynamic>>[
delegate,
GlobalMaterialLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
];
/// A list of this localizations delegate's supported locales.
static const List<Locale> supportedLocales = <Locale>[
Locale('en'),
Locale('zh'),
];
/// No description provided for @welcome_title.
///
/// In zh, this message translates to:
/// **'成分一目了然'**
String get welcome_title;
/// No description provided for @welcome_desc.
///
/// In zh, this message translates to:
/// **'自动识别食物成分,营养与风险一手掌握'**
String get welcome_desc;
/// No description provided for @welcome_button_text.
///
/// In zh, this message translates to:
/// **'开始使用'**
String get welcome_button_text;
/// No description provided for @login_title.
///
/// In zh, this message translates to:
/// **'欢迎来到FoodCura'**
String get login_title;
/// No description provided for @login_email_hint.
///
/// In zh, this message translates to:
/// **'请输入邮箱'**
String get login_email_hint;
/// No description provided for @login_password_hint.
///
/// In zh, this message translates to:
/// **'请输入密码'**
String get login_password_hint;
/// No description provided for @login_button.
///
/// In zh, this message translates to:
/// **'登录'**
String get login_button;
/// No description provided for @login_tip_start.
///
/// In zh, this message translates to:
/// **'注册或登录即表示您了解并同意'**
String get login_tip_start;
/// No description provided for @login_privacy.
///
/// In zh, this message translates to:
/// **'隐私协议'**
String get login_privacy;
/// No description provided for @login_terms.
///
/// In zh, this message translates to:
/// **'服务条款'**
String get login_terms;
/// No description provided for @login_and.
///
/// In zh, this message translates to:
/// **'和'**
String get login_and;
/// No description provided for @login_other_login.
///
/// In zh, this message translates to:
/// **'其他登录方式'**
String get login_other_login;
/// No description provided for @login_error_text.
///
/// In zh, this message translates to:
/// **'登录失败'**
String get login_error_text;
/// No description provided for @code_title.
///
/// In zh, this message translates to:
/// **'输入验证码'**
String get code_title;
/// No description provided for @code_tip.
///
/// In zh, this message translates to:
/// **'验证码已发送至'**
String get code_tip;
/// No description provided for @code_send_code.
///
/// In zh, this message translates to:
/// **'重新发送'**
String get code_send_code;
/// No description provided for @code_success.
///
/// In zh, this message translates to:
/// **'发送成功'**
String get code_success;
/// No description provided for @code_error.
///
/// In zh, this message translates to:
/// **'验证失败'**
String get code_error;
}
class _AppLocalizationsDelegate extends LocalizationsDelegate<AppLocalizations> {
const _AppLocalizationsDelegate();
@override
Future<AppLocalizations> load(Locale locale) {
return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
}
@override
bool isSupported(Locale locale) => <String>['en', 'zh'].contains(locale.languageCode);
@override
bool shouldReload(_AppLocalizationsDelegate old) => false;
}
AppLocalizations lookupAppLocalizations(Locale locale) {
// Lookup logic when only language code is specified.
switch (locale.languageCode) {
case 'en':
return AppLocalizationsEn();
case 'zh':
return AppLocalizationsZh();
}
throw FlutterError(
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
'an issue with the localizations generation tool. Please file an issue '
'on GitHub with a reproducible sample app and the gen-l10n configuration '
'that was used.',
);
}